August 2013 - June 2016
Modelling dominance and submissiveness for virtual agents in Impulsion, CADIA's social simulation platform. Won a grant for this independent project from the Student Innovation Fund (Rannís). The results were used in the Virtual Reykjavík project, and displayed in a demo at the IVA conference in Boston, 2014.
Funded by the Icelandic Research Fund, this group project aims to simultaneously advance the state of the art in technology for virtual language training environments and bring the latest methods of language and culture learning to the instruction of Icelandic. The learner is to interact and speak with intelligent virtual agents that should react and communicate with him convincingly. Served as technical lead in 2015.
An undergraduate research opportunity project as well as a final project. Via the combination of a virtual agent capable of expressing non-verbal behaviour and a general gameplaying agent, we create a virtual environment in Unity3D in which one can play a boardgame against an intelligent virtual agent and have it feel like playing against a human player with a personality that is reflected in its reactions and playstyle.
June 2014 - August 2014
Independent project (The Effects of Leadership on the Visible Social Behaviour of Intelligent Agents).
August 2014 - December 2014
Problem Solving Fall 2014.
January 2015 - May 2015
Data Structures Spring 2015
June 2015 - August 2015
Development of key features of Virtual Reykjavík to prepare it for the testing stage.
November 2014 - (ongoing)
CV site running on and managed with Django.